Spore is an evolutionary game that takes you from amoeba to intergalactic traveler. We talk to creator Will Wright about Spore, astrophysics and crowdsourcing.
Notorious hacker Chris Tarnovsky opens his underground laboratory to Wired.com, providing a peek into the world of satellite TV smart-card hacking. This complicated process involves nail polish, a pin head and various acids -- so don't try this at home (unless you're Chris Tarnovsky)!
Unlike Nintendo, Sony's E3 press briefing was light on content and aimed at the hard core gamer. Sony announced a massive squad based shooter (MAG), that lets 256 gamers play simultaneously, as well as Rachet and Clank: Quest for Booty.
If only you knew the power of the dark side! LucasArts' Haden Blackman discusses the story and the technology behind the upcoming game Star Wars: The Force Unleashed.
This week, Chris Kohler gets the inside scoop on Gears of War 2 from Cliff Bleszinski, design director for Epic Games. Then Chris gets retro with Nintendo's Power Glove.
Game|Life takes on two of this year's most intriguing games. We speak to Alex Evans, designer of LittleBigPlanet, and Peter Molyneux, creative director of Fable 2.
The new California Academy of Sciences in San Francisco's Golden Gate Park is a marvel. Famed architect Renzo Piano worked with a team of scientists to make the greenest museum on Earth.
In this week's episode of Game|Life, Wired.com's Chris Kohler sits down with Shigeru Miyamoto, creator of games like Legend of Zelda, Super Mario Brothers, and Donkey Kong.
Artist Aaron Koblin's phalanx of 10,000 sheep, all drawn by random strangers through Amazon's labor distribution mechanism, The Mechanical Turk. Koblin's goal was to raise questions about the emergence of new labor systems in the information age.
Kohler gets his Wii out! He's even threatening to take it to the zoo. Can his journalistic integrity win over his love for this console? Plus a review of Viking: Battle For Asgard.